LEVELS 41-50

Level 41

This is a harder version of level 38. You need to get a club on the ground as quickly as possible but all the clubs are on a level making this initially impossible. Get one of the clubs lower than the rest so that it can be moved and do a level 38 on the other clubs and you'll get through this one.


HINT
41

Level 42

Another 'counter-intuitive' level. You need two paths to pair up the two block types. Each path needs another block in it to make it possible for the blocks to get over the middle wall. But there's only one ice block in the level so you can only make one path using it ! How do you get a block to make the other path ?


HINT
42

Level 43

There's an odd number of diamonds so you have to make a triple kill. The walls are thin so if you want to you can make the kill through the walls (hint hint). So the only real problem with this level is working out how to clear away enough ice to make the triple kill possible. 


HINT
43

Level 44

The layer of ice on top of the blocks is the only thing making this level even remotely tricky. Use the ice blocks on themselves to clear paths you can use for pairing up.


HINT
44

Level 45

A sneaky level that's pretending to be a slightly different version of 44 but is actually a very different animal. The ice is almost irrelevant, it's the triple kill on the clubs which is tricky here. If you really think about it, though, the triple kill is very easy to achieve, but it's so easy that many players overlook it entirely...


HINT
45

Level 46

Not a hard level as long as you realise how important the ice blocks are, especially if they're strategically cracked....


HINT
46

Level 47

Such a wonderful level ! So simple, only a few blocks. But so hard to work out where to make the kill.

You have to do some spadework to finish this sort of level. Be prepared to move the blocks around a lot before trying for the kill and don't assume one particular 'killing ground', there are many contenders for a triple kill position on this level.

HINT
47

Level 48

A tough level. Getting the two spades near enough to touch is the hard part. You need to use the clubs to make enough space in the ice to move the bottom spade out of where it is - you'll never get the top spade far enough into that bottom room of ice so don't even try. Work out the minimum you need to move the bottom spade to make it reachable by the top spade and use the clubs to make enough room in the level to achieve this.


HINT
48

Level 49

Cool level. Like 47 there's very few blocks but unlike 47 there's very few contenders for where the triple kill can occur. Are the ice blocks there for a reason or are they red herrings? Is the pit needed or is it just blocking the player from moving over the middle of the level? Questions, questions.... questions that we're not going to answer for you !!! Just one clue, the correct solution requires a lot of fancy footwork.


HINT
49

Level 50

Another one of those that looks so simple but turns out so sadistic. You need to use the ice creatively to get the clubs into position.

Here's a guideline that may help you in this level:- ice can only get in the way of a triple kill if it's not cracked...


HINT
50
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